My first major task at Stoic was to nail down the art style for environments and produce a scalable pipeline for both 2D and 3D artists.
Fungi Forest was the first playable biome created for Towerborne. This was the process to establish our quality bar.
Assets and set dressing pictured are made by a huge array of people at Stoic and Airborn that I was privileged to work with for over 4 years.